I think AR could have enhanced my experiences with site studies. You know, in Biology were you have to go out to field to find some bacteria that grows in water or something, and write it all in some sort of logbook? I always found those trips boring - they never were what they were cracked up to be. I think it would be fun if an almost "Pokemon Go" sort of world could be set up to work in unison with field studies, to both get students in the field, but also keep them engaged.
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This is so relevant to me at the moment. I am the instructional designer for a field studies course we are developing in which mining students will blow up rock using dynamite and measure the blast forces and radius's using many really hardcore sensors. I doubt anyone is going to want to close with their devices though :) We are going to ask students to record data and process information as the day proceeds though so I wonder if there are any opportunities for AR in this regard. I am starting to wonder though what AR provides above what is already obtainable from traditional methods. Will we get to a point where AR is the norm, and as such just as boring? Will future students just be looking for the next big thing? I think its important technology solutions really provide a solution to something that isn't impossible through traditional means.
HI Alexis,
Lots of goodies when it comes to Pokeymon Go for the students:
English
Create a set of instructions to teach people how to play Pokemon Go.
Write a review of the game. Look at the existing reviews in the App Store. Can you use similar words and phrases?
Create a character description of a Pokemon.
Write a fiction story based on an adventure that one of the Pokemon has.
Write a diary entry from the point of view of your avatar in Pokemon Go.
Create a fact file about some of your favourite Pokemon.
Write a persuasive letter to your teacher asking them to let you play the game in your lessons!
Write a balanced argument that outlines the positive and negative arguments related to using games in school.
Write a newspaper article about the Pokemon Go 'craze' that is sweeping the globe.
Math
Calculate how far you have travelled during your Pokemon catching sessions.
Use the game to discuss position and direction, e.g. in which direction is the nearest Pokestop?
You could also investigate angles (and clockwise / anti-clockwise) while playing the game, e.g. how many degrees should I turn to face the nearest Gym?
Use Venn and Carroll diagrams to sort Pokemon into different groups.
Compare the weight and height measurements of different Pokemon (this information can be found in the Pokedex) and use this for data handling / statistics activities.
Compare your own 'Seen' and 'Caught' statistics (in the Pokedex) and use these for data handling activities.
The game offers in-app purchases. Work out the different items that you can buy with £5, £10 or £50. What items would you buy within the game and why? How much would you have left?
When trying to catch a Pokemon, the target is a circle. Use this as the starting point for work on the parts / area of a circle.
Look in your in-game Journal and calculate the time differences between some of the events.
Science
Choose a Pokemon and write a report about it. Where does it live? What is its diet? How is it adapted to its surroundings?
The Pokemon can evolve into other creatures. What is evolution? How have plants and animals evolved throughout history?
It's possible to 'incubate' eggs in the game. What is incubation? What different conditions do plants and animals need to grow and survive?
While playing the game, turn off your mobile device and look at the habitats around you. What plants and animals live there?
Computing
Create a video tutorial that teaches people how to play the game. Here is an example:
- Create a database that includes different types of information about various Pokemon.